Cryptids Island

In Cryptids Island, an eccentric billionaire has promised a reward for whoever can find mythical creatures. Through your journey, he helps you find cryptids.



Walkthrough
Start

After landing in main street,there talk to one guy and he will ask that if you have seen one flyer. The flyer says Harold Mews is offering a $1,000,000 award for proving the existance of cryptids.Then go right.There you will see a gardener. Talk to him. He will say it is very hot. Then jump up the tree and you will get a $5 bill. Then go back and into the general store. Buy a sports drink. Go back and give the sports drink. He will tell you to hold the Gardening shears while he takes a break. Go back to main street and go left. You will see one guy going up in a hot-air balloon saying"Lochness, here I come!". Then go until you see a woman with a hanglider. She will say, "Will you give me a push?". Give her a push and jump on the top of that house. There will be a guy in a hot-air balloon telling that he cannot get his balloon off the ground. Use the gardening shears to cut that guy off the ground. He will thank you, and you will get a nylon rope. Go back into main street and go into the kite store. Use the nylon rope and you will ask that if the nylon rope in strong enough for the Windsurfer X250. The shopkeeper will say it's perfect and to go and enjoy. Then take the Windsurfer X250 and go left and in to the sea. Use the Windsurfer X250 and you will start windsurfing. After a few seconds, a woman will appear and tell you that you might as well give and that the prize money is hers. Then she will send up fire balls and your Windsurfer X250 will get destroyed and you will sink. Then a helicopter rescues you and you faint. Then you will wake up in Harold Mews' mansion on a bed and you will ask him what happened. He will say that you were sabotaged by Gretchen Grimlok, a ruthless fortune hunter. He will tell you to meet him in the foyer and go away. Then drink the glass of water and go outside and down the stairs and into the museum. Then Harold Mews will be not there and then you have to watch five videos by clicking the play button about Bigfoot/Yeti(unconfirmed),The Sea Monster(a giant squid[confirmed]),the Chupacabra(uncomfirmed),The Lochness Monster(uncomfirmed) and The Jersey Devil(uncomfirmed),(you don't need to watch the whole video, you just have to click the button and watch for a few seconds). Then Mews will come and tell you that he is giving away prize money because if the Sea Monster exists, he thinks the others exist too. then say that you will do it. Then go outside and into the helicopter and choose the location. It has to be done in order.

The Lochness Monster

Land in Lochness, and go to a man with a truck. He will tell you to help with getting his truck unstuck. Then he will give you a camera. Go to the pub, pick up the matches and defeat this guy to a game of darts. After defeating him, you will get a row boat ticket. Go back and use the ticket for the rowboat. Then you will see something like Nessie. You will tell him to go closer but he will refuse, saying that it is dangerous out there and he will tell you to take a photo. Take a photo and go back to Mews. He will say they were just truck tires. Go back to Lochness and talk to the rowboat man. After telling him about the police, he will run away. Then go back to the pub and defeat this couple to another game of darts. He will give you a submarine ticket. Use the submarine and go to the bottom left part of the lake. Take a picture of the supposed Nessy. When you go back to the pub, an article on the noticeboard will say that it is also fake. The stubborn darts man will challenge you again. You need at least 2 bullseyes to win this time. He will refuse to give you anything, but the pub owner gives you a pennywhistle to summon Nessy. Take the rowboat out, but the waters are too shallow. Go to the left again to reach a cove. Use the pennywhistle and Nessy will appear out of the water! Take a picture. When you go back to Mews, he confirms Nessy's existence.

The Yeti

Go to the Himalayas. Head to the top of the left mountain and find the young-looking man. Ask him to be your sherpa and he will take you up the mountain. To get up the mountain without getting blown off, you have to jump ahead of the sherpa and tie your rope toone of the rings. You can skip rings if you're fast enough. If you fall off but your sherpa is tied on, you can climb back up the rope when it stiffens. When you reach the top of the mountain, go inside the temple and talk to the head monk. He will give you a lantern, which you must light with the matches. Go outside again and up to the roof of the main building. The monk up there will challenge you to a board game, where you have to get the Yeti past the hunters from one side to another. To avoid being cornered, jump diagonally up and down. After winning, the monk will let you through. Jump up to the roof of the building on the right, then run up the rocky cliff until you spot a supposed Yeti footprint. Take and picture and head back to Mews. He will say that it is just a boot print and that there is no point in looking in the Himalayas anymore.

The Chupacabra

Head to Puerto Rico. Here, you'll find the same hot-air balloon man you helped earlier. Head all the way to the right until you see him standing with the farmer. Talk to the farmer and he will agree to lend you his jeep. Now you have to drive to all the stars except the one somewhere in the middle, which will be visited later on. You will crash through some fences and maybe scare away some goats, but these do not matter. The farmers of the other farms tell you these important clues:The chupacabra attacks goats in groups of three or more, it only goes after spotted goats and seems to hang around Rock. The farm on the top left hand corner has a pair of wire clippers which are needed later. They are located on the right, on top of a rock face. Use the springy sticks to jump up and take them. The farm in the top right hand corner, a chicken farm, is where the farmer's brother is. He takes the seed, and says that the chupacabra attacked the farm. On the barbed wire fence, take the fur. When you go back to Mews, he asks you to take a DNA sample. Follow the instructions on the screen EXACTLY IN ORDER AND IN THE RIGHT PLACES. Carry the chemicals slowly as they might spill if you move them too fast. After the analysis, Mews confirms its a fake, its coyote fur. When you go back to Puerto Rico, the farmer will decide to trap the chupacabra. Use the jeep to corrall three spotted goats into the jaw-like part of Snaggletooth Rock. Do it slowly, there is no need to single out the spotted goats, just herd all of them. Go to Snaggletooth Rock, hiding behind the rocks that the farmer hides behind, and the chupacabra will appear! The trap doesn't hold it for long, and it escapes, but leaves behind one of its teeth. Mews confirms the existence of the chupacabra.

The Jersey Devil

Head to New Jersey. Use the wire cutters to open the trash bin and search inside for the 'tablet' (assumed to be a toilet door). Go inside the toilet and your character will attach the tablet to the one already inside. The message tells you how to ride through the forest. Ths is optional, but above the toilet, you'll find the woman with the hang glider you also helped earlier on. You can talk to her, but again, this is optional. Take the motorcycle outside the toilet. Follow the instructions, right, left, left, right, right, right, left, left ACCORDING TO THE DIRECTION WHERE THE MOTORCYCLE IS GOING. In the seemingly empty clearing, click the look around button. If your lantern is lit, you'll see the creepy house. If not, light the lantern now. Inside the creepy house, go up to the second level, where you hear a banging from the attic. Push the dresser to the far left and use it to jump up to the ladder going to the attic. In the attic, the banging is coming from a barrel. It was a raccoon! Go to the right of the barrel and pick up the grappling hook. When you go down, the Jersey Devil is sighted in the window! (people claim that it gave them nightmares) It disappears outside. When you go out of the house, the Jersey Devil is seen again, but this time it flies up to a strange nest in a tree, which seems to have egg fragments in it, and disappears into the night. Use the grappling hook to reach the nest and take an egg piece. Then go back to the motorcycle. To go back to the start quickly, simply click the back to start button. Mews asks you to take another DNA sample, and it proves the Jersey Devil's existence.

Trivia

 * There is a message about it in between rooms.


 * According to the Poptropica blog, it is the hardest island so far.
 * There are claims from Poptropican players that the Jersey Devil's face gave them nightmares.